Professor of Motion Picture Science, Rochester Institute of Technology, MAGIC Center; Associated faculty Chester F. Carlson Center for Imaging Science
My research and teaching focuses on human perception of materials, 3D shape, and motion — mainly through vision and touch.
My background includes undergraduate training in architecture, design, and computer graphics at The Computer Graphics Research Group of The Ohio State University; user interface and medical imaging research and development at OSU and Pixar; animation and technical direction at Pixar Animation Studios1I was the original ‘Animation Scientist’ of the group. ; graduate training in environment and behavior, cognitive science, mathematical modeling and vision science at OSU; and teaching in computer graphics, computational methods, psychology, and neuroscience at OSU and Skidmore College.
Previously, at OSU, I taught Programming for Artists and Introduction to Psychology. At Skidmore, I taught Computational and Quantitative Methods, Comparative Vision, Perception, Introduction to Psychology, Introduction to Cognitive Science and seminars on Sensory Compensation, Sensory Neuroscience, High Level Vision, Ecological Perception, and Computational and Perceptual Aesthetics. I also taught First Year Seminars on Designing a Mind and a cross-institution course with Union College on Psychology and Neuroscience in the Real World. In addition to my current classes, at RIT I have taught Human Visual Perception and Visual Effects and Compositing.
I am incredibly proud and honored to be associated with Project Prakash.
I am thankful to be part machine – titanium, Dacron, and cow.