Chuck Csuri – 1922-2022

Research is just an excuse to have fun and make some crazy art. — Chuck, early 1980s I showed up in Columbus in 1982, a first-generation college student, intent on getting something out of the opportunity to get… Read More

My Favorite Screen Credit

I don’t think IMDB has a category for this role. I’ll drop this here briefly, but this is a slide from Pete Docter‘s Student Academy Award winning short film, Next Door. I will put together a whole post… Read More

Tropicana Commercials – Warehouse

We did a whole bunch of commercial for Tropicana. This was our second — This was the second in a series we did for Tropicana. The first one we did was much simpler, a logo and orange in… Read More

Pixar Goes Commercial…

An article from Computer Graphics World, circa June 1986. $125K for the entry level, in mid-1980’s dollars. You still needed a host (Sun-2 at the time was a good choice) and, if I recall, a display device. There’s… Read More

Folklore

This is what I had on my desk when I arrived at Pixar. A Sun-2 (the CPU cabinet is ‘desk side’) and a Barco monitor. 640 x 480. That optical mouse was great, so much better than the… Read More

Sony XBR Club

The XBR was Sony’s top-of-the-line consumer CRT TV, back in the good old days. So elite, you got to join a club. I believe it stood for “eXtra BRight”. Steve May used to mock it, calling it the… Read More

libDraw – Interactive drawing on the Pixar Image Computer

Back in the 1980s I wrote a bunch of software as part of the volumetric medical imaging system we designed for Philips (nee Picker) Medical. We used to document our code in those days. I was digging through some archival stuff of mine, looking for an implementation of Bresenham’s line algorithm I wrote for Mathematica, and this document popped up.

Animation Magazine — 1989

Unbeknownst to me until several year later, my dad kept a copy of this in his car to show anyone he ever ran into. Right after we completed knickknack, Animation Magazine did a story on the animation group at… Read More

fps interview – 1995

Published from 1991-2010, fps was an excellent animation magazine with an impressive cast of regular contributors. Shortly after I left Pixar in 1992, the publisher Emru Townsend got in touch with Tony Apodaca and me for a long-running email… Read More

Luxo Bookmark

Here’s something that might interest the Pixar fans/geeks out there-   I was cleaning up my lab today, and I found a copy of the RenderMan Companion (hey- I animated that cover image!) with a bookmark in it — more… Read More