Pixar Goes Commercial…
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An article from Computer Graphics World, circa June 1986. $125K for the entry level, in mid-1980’s dollars. You still needed a host (Sun-2 at the time was a good choice) and, if I recall, a display device. There’s… Read More
Folklore
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This is what I had on my desk when I arrived at Pixar. A Sun-2 (the CPU cabinet is ‘desk side’) and a Barco monitor. 640 x 480. That optical mouse was great, so much better than the… Read More
Sony XBR Club
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The XBR was Sony’s top-of-the-line consumer CRT TV, back in the good old days. So elite, you got to join a club. I believe it stood for “eXtra BRight”. Steve May used to mock it, calling it the… Read More
libDraw – Interactive drawing on the Pixar Image Computer
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Back in the 1980s I wrote a bunch of software as part of the volumetric medical imaging system we designed for Philips (nee Picker) Medical. We used to document our code in those days. I was digging through some archival stuff of mine, looking for an implementation of Bresenham’s line algorithm I wrote for Mathematica, and this document popped up.
Publish Magazine — August 1989
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A short piece about our wedding announcements, printed on a 100-year-old Heidelberg press via computer graphics. I posted an interview from fps Magazine a while back, and one of my old Wolfram Era Pals, Paul Abbott, asked about the wedding… Read More
fps interview – 1995
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Published from 1991-2010, fps was an excellent animation magazine with an impressive cast of regular contributors. Shortly after I left Pixar in 1992, the publisher Emru Townsend got in touch with Tony Apodaca and me for a long-running email… Read More