Perceptual plausibility of exaggerated realistic motion

Squashing and stretching our way across the uncanny valley. Abstract The informal heuristic practices of the fine arts have much to offer to our understanding of the appearance of phenomenological reality. One interesting example is the use of exaggeration to… Read More

libDraw – Interactive drawing on the Pixar Image Computer

Back in the 1980s I wrote a bunch of software as part of the volumetric medical imaging system we designed for Philips (nee Picker) Medical. We used to document our code in those days. I was digging through some archival stuff of mine, looking for an implementation of Bresenham’s line algorithm I wrote for Mathematica, and this document popped up.

Visual perception of surface properties through direct manipulation

VSS21 – tangible materials. Some work we started at RIT / Gießen right before the universe shut down for a virus break. Snehal was quite the trooper, carrying it on while the rest of us were huddled in… Read More

Resilience of temporal processing to early and extended visual deprivation

Dynamic vision is preserved in the face of early visual deprivation. Static acuity – not so much. This is a project Pawan and a whole bunch of us started a few years ago, pre plague. This is quite… Read More

VSS 2021

Yu, Phillips & Todd 2021, Regions of High Curvature Facilitate the Perception of 3D Shape from Shading, VSS. After the past year of chaos I’m happy to have literally anything to show. Turns out I have more than… Read More

Bouncing Balls of Exaggeration

A poster from VSS2019, finally about to submit the paper. Looking at animation, physics, and the impossible yet perceptually preferable exaggeration therein. Phillips, F., Schmidt, F., Noejovich, L., & Chakalos, G. (2018). Exploring the Uncanny Valley. Journal of Vision, 18(10),… Read More

Apples and Oranges

colorimeter device

A talk I gave at the Wolfram Technology Conference, 2019. In our “Computational Methods for Psychology and Neuroscience” course, we teach undergraduate students the fundamentals of computational thinking (as opposed to traditional “programming”) using a project-based approach. Over… Read More

Two recent submissions

So many things on the burner. First – The Veiled Virgin paper has been submitted. We didn’t put it on a preprint server yet, we’re trying to figure out what we want to do there. If you’d like… Read More

Temporal consequences of spatial acuity reduction

Space-time visual insanity. Some work I collaborated on concerning spatiotemporal vision. We have some very interesting findings hinted at in the ‘Puzzles’ section that I look forward to us getting out there. Temporal consequences of spatial acuity reduction… Read More

Effects of the Spatial Spectrum of Illumination on Material Perception

A little VSS 2019 fun with some old friends. Old as in length of time we’ve all known each other, not in geologic age. Like all good science, things changed a little between abstract submission and the actual… Read More