Folklore

This is what I had on my desk when I arrived at Pixar. A Sun-2 (the CPU cabinet is ‘desk side’) and a Barco monitor. 640 x 480. That optical mouse was great, so much better than the… Read More

libDraw – Interactive drawing on the Pixar Image Computer

Back in the 1980s I wrote a bunch of software as part of the volumetric medical imaging system we designed for Philips (nee Picker) Medical. We used to document our code in those days. I was digging through some archival stuff of mine, looking for an implementation of Bresenham’s line algorithm I wrote for Mathematica, and this document popped up.

Publish Magazine — August 1989

A short piece about our wedding announcements, printed on a 100-year-old Heidelberg press via computer graphics. I posted an interview from fps Magazine a while back, and one of my old Wolfram Era Pals, Paul Abbott, asked about the wedding… Read More

Animation Magazine — 1989

Unbeknownst to me until several year later, my dad kept a copy of this in his car to show anyone he ever ran into. Right after we completed knickknack, Animation Magazine did a story on the animation group at… Read More

Computer Pictures Magazine – Jan 1987

In 1984, I started working at the Ohio State Computer Graphics Research Group on a medical imaging project. In the same basement box with interview from fps magazine that I posted a bit ago, I found a few other… Read More

fps interview – 1995

Published from 1991-2010, fps was an excellent animation magazine with an impressive cast of regular contributors. Shortly after I left Pixar in 1992, the publisher Emru Townsend got in touch with Tony Apodaca and me for a long-running email… Read More

Luxo Bookmark

Here’s something that might interest the Pixar fans/geeks out there-   I was cleaning up my lab today, and I found a copy of the RenderMan Companion (hey- I animated that cover image!) with a bookmark in it — more… Read More